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Ori and the will of the wisps art
Ori and the will of the wisps art









ori and the will of the wisps art

“It was also pretty daunting because Blind Forest was so well received and those guys worked with way less resources than we had, they used to their strength,” van Leeuwen says. We were trying to find that sweet spot where we’re close enough that it feels like Ori, but it has its own look so when people play, they’ll immediately notice a difference.” If we tried to replicate what was done before it would always be an imitation. At the same time, it was important for us to find ways to do our own thing. “It’s an established look that was really well received, so obviously we don’t want to stray too far from that. “There’s some inherent pressure just because it’s a sequel,” Gritton says. That kind of praise obviously isn’t visible during development. It’s regularly present on early game of the year lists, and a lot of people - despite believing it was impossible - have gradually started to admit that it succeeded in superseding its predecessor. Now, seven months after launch, we can easily see that the response to Will of the Wisps has been unanimously positive. It’s mixed into this new hybrid that Will of the Wisps.” “Blind Forest was the main reference, and all the new artists brought their own styles. “For Will of the Wisps we didn’t use that much reference from Ghibli at all,” van Leeuwen adds. “For us, a lot of it was about studying their work and what they had done previously to understand it, and then finding our own ways to expand on that.”

ori and the will of the wisps art

“Blind Forest was developed with a different art team, and I know that they were heavily inspired by Studio Ghibli,” Gritton tells me. To make matters even more complex, Will of the Wisps was placed in the capable but green hands of a whole new department. Blind Forest had enraptured audiences all over the world when it launched in 2015, and developing a sequel to a near universally beloved property is no easy task.

ORI AND THE WILL OF THE WISPS ART PC

Those who weren’t initially able to platform their way across its gorgeous groves and grottos on PC or Xbox One were recently afforded the opportunity to do so with the Nintendo Switch version, making the wonderful world of Ori more accessible to millions of people worldwide.Īs a means of discussing the recent Switch launch, I sat down with Will of the Wisps lead artist Daniel van Leeuwen and art director Jeremy Gritton to talk about all things Ori, including its beautifully distinct art style, cut content, and… Ori in Smash?įrom the get-go, a daunting degree of ambition loomed large over Ori and the Will of the Wisps. Ori and the Will of the Wisps, the dreamy follow-up to 2015’s revered Ori and the Blind Forest, launched earlier this year to unanimous acclaim.











Ori and the will of the wisps art